(2 min.)
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"Title"
Episode # ・ [] Galaxy
Get Ready!
Part 1
Last time on
Star Stuff!
Our story continues...
Visual Novel Style. One Line
NAME
Visual Novel Style.
Two lines.
NAME
Cropped Style.
Two lines.
LUZ
Cropped Style. One Line.
LUZ
Explore!
Part 2
Think about
this question while you play...
Learn!
Part 3
Time for a Video!
Let’s make sure volume is turned up and everyone can see before going to the next slide.
Keep Going!
Part 4
Keep this in mind as you play...
Check In!
Part 5
Let's Discuss! (2 mins)
Discussion Question?
Until next time...
wait for
D
pick up at
pick up at
D
drop at
B
wait for
C
wait for
C
wait for
Dialogue Boxes
Polls, Instructions
wait for
turn
go to
A
A
go to
turn
turn
D
drop at
A
go to
D
drop at
A
wait for
E
pick up at
jump to
turn
jump to
jump to
jump to line
jump to line
jump to line
jump to
jump to line
jump to
Computer
New Code
A
Problem-Solving Steps
3. Try the solution
4. Reflect on the solution
2. Plan a solution
1. Understand the problem
Which event should the bot wait for?
Think independently before starting poll
Poll Preview
Vote!
Which event should the bot wait for?
Polling...
Responses
Button A
1
2
3
4
Button B
Crate Pad D
Switch E
Vote before Discussing
Polling...
Responses
What does telling a bot mean?
wait for
Wait for a specific signal
Wait for Luz to write more code
Wait for a specific amount of time
2
3
1
Let's Pair Share!
What does telling a bot mean?
How do you know?
wait for
Wait for a specific signal
Wait for Luz to write more code
Wait for a specific amount of time
2
3
1
Vote!
Polling...
Responses
3
2
1
Both
Their own actions
The bot code
Luz and Valeria are stuck trying to cross the next bridge. Which part of their solution needs more work?
Vote before Discussing
Polling...
Responses
What should the Grabber bot do first?
go to
A
wait for
C
pick up at
D
1
2
3
E
B
C
A
D
What should the Grabber bot do first?
Let's Pair Share!
go to
A
wait for
C
pick up at
D
1
2
3
E
B
C
A
D
Vote!
Before:
Polling...
Responses
E
B
C
D
A
pick up at
D
drop at
B
1
2
3
Before:
Before:
A
go to
Luz needs to add a wait for block
to the code. Where should it go?
wait for
Vote before Discussing
Which bot should move first?
Polling...
Responses
2
The Grabber
The Walker
1
3
Both should move
at the same time
Then the bot can pick up the cube at position D...
LUZ
Meanwhile, Sol...
Tinker to understand how BOOM and WEAK work!
In problem 1, which of Zorro's observations is the most useful?
Be ready to vote then discuss
why after time is up!
Think about this question while you play...
What does the
yellow computer do?
Be ready to vote then discuss
how you know after time is up!
Keep this in mind as you play...
Watch out for rogue bots!
You can't change their code. Read and run the code to figure out what to do.
If you get stuck, you can
rewind with Z and reset with R.
Use wait for to make a bot wait
for a specific event, like pressing a button or flipping a switch.
wait for
Keep this in mind as you play...
Made a mistake? No problem!
To delete a line of code,
drag and drop it to the left.
Keep this in mind as you play...
Made a mistake? No problem!
Remember to run your code often, even if you're not done!
Reset from the beginning
Press the R key
Rewind time
Press the Z key
Delete all code
Click the trashcan
Think about
this question while you play...
Be ready to vote then discuss
how you know after time is up!
go to
A
wait for
C
pick up at
D
What should the
Grabber bot do first?
You can also use the Inspector
to read rules and learn more about state blocks!
To understand a problem,
ask yourself these questions:
Once you understand a problem,
plan a solution by asking yourself these questions:
Work independently
to solve problems!
Next lesson, you will solve problems independently to show what you’ve learned!
Asking the Guiding Questions
Inspecting rules and objects
Inspecting state blocks
If you get stuck, try:
In problem 1, learn about SINK
by making the rules shown below.
SOL IS SINK
GOLD IS SINK
FOSSIL IS SINK
Both 2 and 3
Which rule(s) are helpful
for solving the problem?
1
2
3
4
Be ready to vote then discuss
after time is up!
Click to undo
your last move
Click to reset
the problem
Inspect state blocks
Inspect rules and objects
Reset the problem
Shortcut: Press the R key
Undo your last move
Shortcut: Press the Z key
As you play, make observations
about problems by asking yourself:
"What do I notice and
what could be useful?"
Some useful things to notice are:
Focus on rules
See a reminder of how a state block works
Sol's friends will ask you
questions during your journey.
Try to help them out by
answering correctly!